Ion Game Design (ION) is a Swedish board game developer, publisher, & board game consultant agency. We believe in the potential of board games as an artform, a shared experience to bring people together, an educational tool, and a creative outlet. ION started in 2014 and since 2018 we also publish games under the label Sierra Madre Games (SMG).
ION develops board games covering a broad range of subjects in history (such as prehistory, recorded history, natural history and the history not yet written) and in natural science (such as astronomy, biology and earth science).
Both ION's Lead Game Designer Jon Manker and the ION:SMG brand game designer Phil Eklund have been designing boardgames since the 1970's.
There are the three main divisions in the product portfolio of Ion Game Design:ION - Under this label we publish games for a broader audience that still offer quite a bit of complexity.
ION:LIGHT - Under this label we publish our lighter games, geared towards family settings, with a lesser degree of complexity, without losing the real world inspiration in our designs.
In addition, in line with our vision to spread the wonderful world of board gaming experience to as many as possible, we also have a segment about collaboration
ION:VENTURE - We will from time to time work with potential projects alongside our main labels through consultancy in (board) game design, development of games outside our three main focus areas, partnerships with other board game developers and developers of digital games and game related activities such as fairs, conventions, competitions, demonstrations to promote it’s games and generally expand the hobby, or business ideas that do not necessarily include game design but that do include games.